I'm very proud to announce that "Music Island", Thunderfish Entertainment's first game will be officially released on the Xbox Live Indie Games market this coming Monday, March 19th!!
Started back in July of last year, I pitched the concept of a game similar to Chime, the generative-music-meets-Tetris game, and a music sequencer. Since I'm no game designer though, our designer took the concept and made it more fun for the general public. And voila, now we've got a tropical island themed, slighty generative-melody, music-rhythm game!
I wrote the five background songs for the game (and the menu music), created all the sound effects, and decided which direction to take the overall sound. From that overarching sound design side, I was debating between magical/mystical vs rhythmic/tropical. With the island theme, I liked the tropical side better, especially after making some draft sound effects and throwing them up against the visuals.
Composition is not my strongest skill, but I do enjoy it time to time. I wrote all the songs in Pro Tools SE, using the standard provided virtual instruments. Marimbas, Xylophones, Kalimbas, Vibes, Bass guitar, Taiko drums, and general Latin percussion make up a majority of the instrumentation, with the occasional trumpet section or flute as well. My background as a drummer certainly influenced a LOT of my composition with these pieces! I certainly get a kick out of a good rhythm :)
This will also be the first published game containing my "voice acting". When you hear all those grunts and injury sounds, those are me. Voice acting is something I'm interested in, but compared to real voice actors, I've got nothin! Very much like my composition skills, I can do it, but I'm not pro...yet :P
From my sound guy side, I'm excited to have my first game be music heavy! And from a co-founder side of Thunderfish, I'm just pleased in general that our very first game is being launched! It's been one drawn out submission process, what with the game being first submitted back in November of last year.
It comes out this Monday, March 19th, on XBLIG for 240 MS Points ($3)! If you have an Xbox, please check it out! The team and I would much appreciate it! :)